"Zombie Busters" is a top-down survival shooter where players navigate through waves of zombies using a virtual joystick. Players do not manually shoot; instead, the character automatically targets nearby enemies, allowing the player to focus on movement, strategy, and survival. The game emphasizes fast-paced action, crowd management, and character growth through upgrades and weapon enhancements. Players collect coins and crystals by defeating enemies and picking up items, which can be used to improve weapons, unlock new abilities, and enhance overall survivability.
Core Gameplay
Movement: Players control their character using an on-screen virtual joystick.
Combat: The character automatically attacks nearby enemies. Player strategy focuses on positioning, dodging, and managing waves of zombies.
Enemies: Multiple types of zombies spawn in waves with increasing difficulty. Some enemies may have special abilities or drop rare items.
Progression: Players earn coins and crystals from combat, which can be used to upgrade weapons, unlock buffs, and improve health, attack speed, and survivability.
Weapons: Weapons vary in type and effect, with some offering splash damage, piercing, or rapid-fire capabilities. Weapons can be upgraded for improved performance.
Buffs and Items: Temporary buffs, such as increased attack, double coins, or damage resistance, are available. Health packs, magnets, and other items drop from defeated enemies to aid survival.
User Interface
The game features a clear and intuitive UI designed for mobile screens:
HUD: Displays health, coin and crystal count, and active buffs.
Panels: Weapon, upgrade, and revival panels allow players to manage equipment, spend resources, and revive after defeat.
Summary Screen: Shows wave completion, kill count, time survived, and earned rewards.
Audio and Visuals
Pixel-art style with top-down perspective.
Dynamic background music and sound effects react to combat and in-game events.
Visual feedback for hits, kills, buffs, and item pickups.
Progression and Save System
Player progress, unlocked weapons, stats, and resources are saved automatically.
On closing the game or returning to the main menu, all earned coins, crystals, and upgrades are preserved.
Supports migration to future versions with appropriate data validation to prevent loss of progress.
Ads and Monetization (AdMob)
The game integrates AdMob SDK for rewarded video and interstitial ads.
Rewarded videos: Players can watch ads to revive, double rewards, or gain temporary buffs.
Interstitial ads: Shown between waves or at natural breaks to avoid disrupting gameplay.
User Data: Only anonymous device ID and approximate location may be collected for personalized ads. All collected data is transmitted securely over HTTPS.
Privacy: The game does not collect sensitive personal information; users are informed about data collection via a privacy policy.
Performance and Limitations
The game is optimized for smooth performance across a wide range of mobile devices.
Currently features predefined maps rather than randomly generated levels.
Some early-stage weapon upgrades may not be balanced and are subject to adjustment.
Ads may fail to load in areas with poor network connectivity; retry logic is implemented.
Important Notes
All features are available for testing; no login or account creation is required.
The game is designed for players aged 13+ due to mild fantasy violence.
Any data collected by AdMob is anonymous and only used for ad personalization.