Tales of Ascension is a hand-painted xianxia cultivation RPG. Begin as a mortal: summon disciples, arrange a 6v6 auto-battle formation, exploit Five-Element counters and break through Qi Refining, Foundation, Golden Core, Nascent Soul, Spirit Transformation, Void Refining, Fusion and Mahayana all the way to Tribulation — then cross from the mortal world into the Spirit Realm.
◆ NO VIP. NO PAYWALL.
There are no VIP tiers and no paid-only heroes. Every disciple, every mode and every system is open to every player — you unlock them by playing. Summons use currency you earn in-game. Anything sold for real money that carries stats — outfits and mounts included — can also be earned in-game with Martial Order Tokens at the Black Market.
◆ AUTO-BATTLE, MANUAL STRATEGY
Fights resolve themselves, but wins are decided before the first blow: who you field, which row they stand in, and when your ultimates land. Scout enemy intel before every stage, read each boss's traits and break its formation — every boss has an answer.
◆ PROGRESS WHILE YOU'RE AWAY
Seclusion keeps you cultivating while you're offline — come back to banked cultivation and, from Foundation, Artifact Chests. Four Daily Dungeons — Recruit, Mount, Beast and Martial Trials — pay out with one daily sweep at your best stage.
◆ FIVE ELEMENTS THAT ACTUALLY MATTER
Metal · Wood · Water · Fire · Earth generate and counter each other. Elemental seals stack on enemies and detonate through reactions — Toxic Blast, Vaporize, Frost Blade, Armor Ruin.
◆ 360 STAGES ACROSS TWO WORLDS
Clear 20 chapters of the mortal campaign, then step through the portal into the Spirit Realm for 16 more: new monsters, new bosses and Spirit Realm materials that push your gear to Fusion grade.
◆ DEEP BUILDS
Martial-arts trees with keystone choices, 30+ artifacts across 4 roles, 6-piece gear sets with 2/4/6 bonuses, Spirit Seals with rare effects like Undying and Bloodthirst, and Marrow Cleansing. Max out a disciple and Rebirth them for permanent growth — your Sect Master can be reborn too.
◆ MOUNTS & FLYING SWORDS
Ride into battle on a Mount and raise your Flying Sword through ten tiers of ten stars each — every star adds power you can see.
◆ SPIRIT BEASTS
Hatch 16 species of spirit beasts, each with its own talents. Level them up, raise their grade, and deploy one to boost your whole team with beast skills in battle.
◆ A LIVING SPIRIT REALM
Explore one vast open map in real time with other players, show off your realm aura and title, pick up gift boxes scattered across the land and auto-path to any NPC. Chat on the world or Cross-Server channel — with one-tap translation — and share your best battles as replays.
◆ SECT, GUILD & RIVALRY
Grow your Herb Garden and raid your neighbours', join a guild and keep its campfire burning, escort expedition caravans — or ambush someone else's and take revenge.
◆ BLOOD TRIAL
Drop into a crimson PvPvE map, fill your bag with loot, fight monsters and other players, and find a portal out before time runs out — escape with artifact shards, gear and beast eggs.
◆ ENDGAME LOOPS
Trial Tower, Secret Realm runs with weekly rule-twists and build-steering blessings, Arena ladders, world bosses, the Black Market and expeditions.
◆ A STRONG START — AND AN EASY WAY BACK
Seven-Day Ascension hands out a gift every day for your first week — a Sect Master outfit on day 7. Joining late or coming back after a break? Catch-up gifts help you close the gap fast.
Play instantly in your browser or on Android. Available in English, Tiếng Việt, 繁體中文, 日本語, 한국어, Bahasa Indonesia, ไทย, Español, Português (Brasil) and Deutsch.
Summon rates, pity mechanics and event banners are published in full: https://talesofascension.com/gacha-rates